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Poker School - Guts:

 

 

Sequence of Events:

 

 

1. At the beginning of every new round players sitting at the table choose to ante or sit out. The ante is the same as the Table stake. A $0.50 table will have an ante of $0.50.

 

2. Dealer deals each player 3 cards face down.

 

3. Each player chooses to either stay "in" (play on) or opt "out" (fold). This process is resolved simultaneously so that each player sees all the other players' choices at the same time.

 

4. The players that are "in" show their hands to the table. The player with the best hand wins the pot and the losing players each must replace the pot as their penalty for losing.

 

5. NOTE - In "Monty Carlo Guts" ALL the losing players each replace the pot, in "Survivor Guts" the loser with the lowest hand is the ONLY player that is required to replace the pot.

 

For all Guts games, the minimum a player can sit down at the table with is 100 times the ante. For example, on a 10-cent ante table, the minimum that a player must bring to the table is $10.

 

 

Monte Carlo Guts and Survivor Guts are both three-card games "3 Card Guts" that are played in rounds, which are made up of one or more hands. This is very important to remember as it provides the general framework of the game. To join a Guts game, you must wait for the beginning of a round. As the number of hands in a round may vary, you may find yourself sitting out for a short time. We will discuss how a round ends a little later, but once a new round starts you will have the option to ante.

 

Notes:

  1. The ante is a buy-in set by the table stakes. For instance, on a $1 Guts table, the ante would be $1.

  2. Players who do not pay the ante must sit out the hand and the rest of the round .

  3. Having anted along with the other players you are dealt three cards.

  4. You and the other players will simultaneously choose to either stay "In" the hand or go "Out", and thus muck your hand.

  5. If you stay "In", your cards will be shown, while if you decide to go "Out", your hand will be mucked .

  6. If you choose to be "Out", you are out for the hand but not the remainder of the round.

  7. If you do not make your decision in the time provided, the game will automatically muck your cards and put you "Out".

  8. Players who have stayed "In" now have their cards shown simultaneously, while the players who chose to be "Out" will have their cards mucked at the same time.

  9. The player or players with the best cards win the pot.

  10. If all players in a round go "Out" of a hand the pot is carried over to the next hand and all players ante for the next hand.

  11. The hand ranking is unusual in these 3 Card Guts games. The ranks include straight flush, three-of-a-kind, straight and flush, as well as pair and high card.

  12. Straights and flushes are determined in much the same manner as in traditional poker games, except that each is made of three cards only.

  13. It is also very important to note that in 3 Card Guts, a straight beats a flush.

  14. If the hands are still tied, then the highest card not held in common (the kicker), determines the winner of the hand.

  15. If the hands are absolutely identical in ranking, then the pot is split evenly between the winning players.

  16. 17. Players who stayed "In" but did not win the hand must match the total amount of money that was in the pot, up to the limit.
    Limits:
    10 cent ante tables = Max pot replacement ante of $5
    25 cent ante tables = Max pot replacement ante of $10
    50 cent ante tables = Max pot replacement ante of $15
    $2 ante tables = Max pot replacement ante of $50
    IMPORTANT - In "Monty Carlo Guts" ALL the losing players each replace the pot, in "Survivor Guts" the loser with the lowest hand is the ONLY player that is required to replace the pot.
     

  17. The hand is now over and a new hand will begin, with the pot already growing from the last hand, if indeed at least one player opted to be "In" and lost.

  18. 19. If you declared yourself "In" on a hand and you lose and you do not have enough money at the beginning of the next hand to match that new hand's pot, you will sat out for the remainder of the round. In this situation players will get an extra 5 sec to grab more money from the cashier before the hand begins.

  19. Players who were "Out" must ante to remain in the round, or sit out.

  20. Players, who were "In" and lost the hand, having paid the pot at the end of the last hand, do not need to ante.

  21. If there was at least one winner of the previous hand and no players who declared themselves "In" but lost, then the round is over.

  22. New players and players sitting out the previous round may join at the start of the new round.

Hand Rankings:

 

 
It is an important distinction to note that the ranking of these hands is different from traditional hand rankings. From highest to lowest the hand ranks are straight flush, three-of-a-kind, straight, flush, pair and high card.

 

The hands below are ranked in the order of highest to lowest:

 

Straight flush:

   

 

Three of a kind:

   

 

Straight:

   

 

Flush:

   

 

One pair:

   

 

High card:

   

 

Rake:

 

 
The house takes a small amount of each pot won as a fee for providing the gaming service. This fee is called the "rake". The rake in Guts games is set to 3% of the pot won. The maximum that will ever be raked from a pot is $3. Example: if the pot is $120 rake is $3 not $3.60.

 

 

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